Gamestorming, A Playbook for Innovators, Rulebreakers, and Changemakers
409 EGP
A practical guide to using game-based thinking and creative exercises to solve business problems and drive innovation. Presents structured activities that teams can use to break through conventional thinking patterns.
This methodology guide introduces game-based approaches to problem-solving in corporate and organizational settings. The book presents a collection of structured activities and exercises designed to help teams think more creatively, collaborate effectively, and generate breakthrough solutions. Written for business professionals, consultants, and team leaders, it emphasizes hands-on techniques that transform traditional brainstorming into more engaging and productive sessions. The tone is practical and accessible, focusing on actionable frameworks rather than abstract theory.
| Dimensions | 286 × 180 × 240 cm |
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